Auslogics Duplicate File Finder

最新版本 GameMaker Studio 2.2.0 Build 341

GameMaker Studio 2.2.0 Build 341

Auslogics Duplicate File Finder 找到相同的圖片,文檔和任何其他文件。它不僅通過名稱來比較文件,而且通過其內容來顯著增加磁盤上的可用空間。它可以幫助您組織您的媒體收藏,並減少碎片整理硬盤所需的時間。立即下載 Auslogics Duplicate File Finder,來自 Auslogics 的專家推薦的個人電腦解決方案.





Media 文件集合,如音樂,視頻,圖像和照片,往往成為主要來源相同的文件。如果您擁有數百甚至上千個 mp3 文件的音樂收藏,您可能需要刪除相同的曲目。隨著 Auslogics Duplicate File Finder 您可以組織您的媒體文件,並增加所需的放大您的收藏的可用磁盤空間。

Auslogics Duplicate File Finder 有 MD5 搜索引擎,它允許程序按內容搜索重複文件,無論其他匹配條件。例如,當兩個相同的 MP3 音軌或視頻文件具有不同的名字時,這將是有幫助的.


檔案版本 GameMaker Studio 2.2.0 Build 341

檔案名稱 GameMakerStudio-Installer-
檔案大小 179 MB
系統 Windows XP / Vista / Windows 7 / Windows 8 / Windows 10
軟體類型 免費軟體
作者 Auslogics Software
更新日期 2018-10-02

What's new in this version:

Switch Changes:
- See this FAQ for a summary of the changes from 2.1.5 to 2.2.0
- Note: This link will only work if you have the Switch license!

Logout-on-Shutdown System:
- Added a new Preference to automatically log users out when closing GMS2
- Note that this is off by default, as it's really only intended for educational users who want extra clean-up to happen between sessions - for most people, unticking "Remember Me" on the login dialog will do the trick
- See this FAQ for more information

Android Build System Changes:
- We've changed how the Android NDK build process is done which caused issues with building YYC on specific devices namely API 23 devices when using a newer version of the NDK such as 17b or higher
- This change also fixes the issue users were seeing with the error "Unable to find library for armv7l"
- NOTE: This change also raises the minimum API level you must set in game options to 16 (up from 9)

Misc IDE Fixes:
- Fixed the runtime installation process so it uses fewer temporary drive mappings, which should stop "Z:manifest" errors
- Note: If your Windows user is not allowed to use subst due to permission/policy restrictions you will always need to resolve this yourself before attempting to install/update
- Fixed issues where projects got an asset compiler error and couldn't build because a resource had no audiogroup or texturegroup set
- Fixed the macOS Finder dialog so it now adds the correct file extension onto the filename chosen when exporting files from the Mac IDE
- Fixed an IDE crash in the DnD Editor if you tried to drag a Else node onto a If node inside that Else block
- Fixed an issue where for some users with corrupt installations the sound editor would not open when opening or creating sound resources
- Note: The change here is to simply allow the sound editor to open - you still won't be able to play the sound, and instead you will get a dialog informing of the corrupt install

GameMaker Studio 2.2.0 Build 341 相關參考資料