Unity

最新版本 Unity 2018.2.4

Unity 2018.2.4

Unity 2018.2.4
Unity 是一個遊戲開發生態系統:一個強大的渲染引擎完全集成了一整套直觀的工具和快速的工作流程來創建交互式的 3D 和 2D 內容; 輕鬆的多平台發布; 成千上萬的質量,在資源商店和知識共享 community.

For 獨立開發者和工作室,Unity&rsquo 的現成的資產; S 民主化生態系統摔破的時間和成本障礙,創造獨特的美麗的遊戲。他們使用 Unity 打造民生做他們喜歡的事情:創建遊戲在任何 platform.

Unity 特點是鉤和喜悅的球員:

Workflow
Rapidly 組裝您的場景在一個直觀的,可擴展的編輯工作區。為對你的成品 game.

Quality
Create 與 AAA 視覺逼真度,音頻和全油門動作執行平整光潔任何 screen.

2D 和放大器遊戲快速迭代播放,測試和編輯; 3D
Get 專用於 2D 和 3D 內容創建與利用共享 conventions.

Animation
Unity&rsquo 的高效的工作流程工具; S 唯一強大和靈活的動畫系統帶來生命的任何字符或物體與難以置信天然和流體 movement.

Performance
Reliable 性能,光滑幀率,和高超的遊戲跨越目標 platforms.

Multi-platform
No 其他遊戲引擎發揮的經驗給你這麼多的發布平台與近費力 deployment.

Unity 雲 Build
Get 選擇你的構建與新的雲服務構建的簡單方法。檢測項目中的變化,你的工作,並建立對您的設備自動傳送,或可玩的 Web.

Note:Unity 是免費的,自帶 Unity Pro.

Also 提供全功能的 30 天試用版:下載 Unity 為 Mac

ScreenShot

軟體資訊
檔案版本 Unity 2018.2.4

檔案名稱 UnityDownloadAssistant-2018.2.4f1.exe
檔案大小 768 KB
系統 Windows XP / Vista / Windows 7 / Windows 8 / Windows 10
軟體類型 免費軟體
作者 Unity Technologies
官網 http://unity3d.com/unity
更新日期 2018-08-20
更新日誌

What's new in this version:

Fixes:
- Android: Fixed stack overflow when decompressing ASTC textures at runtime
- Android: ETC texture compressor now preserves color channels when alpha is 0
- Android: Disabled 3D RenderTextures when using Vulkan on Adreno 4xx devices
- Android: Fixed GPU memory corruption when using Vulkan on Mali devices
- Animation: Fixed root motion cache so that stale data (NaN) does not propagate in the animation hierarchy
- Editor: Fixed invalid namespace in documentation for UIElements
- Editor: Fixed launch on linux desktops running wayland
- Editor: Added short options for unattended mode detection in linux download assistant
- Editor: Fixed a crash when removing a toplevel menu item on linux
- Editor: Fixed crash when calling GUILayout.Window multiple times in an editor window's OnGUI
- Editor: Fixed a crash when imgui events get removed in the same frame that they're used
- Editor: Fix for package scripts not showing up in script execution order inspector
- Graphics: Improved CPU performance running GLES3 on some Android devices particularly for scenes with large number of draw calls
- IL2CPP: Improved managed stack traces on Android in some cases
- IL2CPP: Now return the proper address list from DNS.GetHostEntry on posix platforms
- IL2CPP: Implemented the Socket.IOControl method for the new scripting runtime
- iOS: The default Adaptive icon now will only be included if no legacy or round icons are set and if the default icon field is empty
- Mobile - Android: Fixed GLSL uniform arrays on android 4.* VideoCore and Vivante GPU
- OSX: Fixed a case of Mac Standalone player crashing on launch when the width / height is set to 0 in Preferences
- Package Manager: Missing ProjectVersion.txt file would write error in console during migratio
- Package Manager: "Failed to change file flags" spam in Unity console
- Particles: Properly handle NaN coming from PhysX due to internal bug
- Particles: Cleanup temp memory even when simulation doesn't need advancing
- Particles: Fixed a crash when sprite atlas is not included in build
- Particles: Fixed an issue that could cause re-selecting a Particle System in the Editor to be very slow in some situations
- Physics: Fixed a crash triggered by changing cook option on a deactivated mesh collider
- Profiler: Increased maximum allowed memory usage for profiler in the Editor to 256M
- Scripting: Fixed MonoScript default constructor not working correctly
- Scripting: Fixed a single quote and trailing whitespaces issues while parsing namespaces in C#
- Scripting: Fixed a random crash during GC thread suspend on OSX
- Scripting: Fixed a crash on exit when domains are created
- Scripting Upgrade: Fixed an issue where converting from UTC to local time may have been off by one hour for some timezones
- UI: Reduced the wobbling in the editor caused by resizing windows
- UI: Fixed EndLayout group or Stack empty error after progress dialog is displayed
- UnityLinker: Prevent an error in the linker when an unused method is stubbed and that is the only method on the type
- VersionControl: Editor Made UnityEditor.VersionContro.Asset.isInCurrentProject return true if the asset file exists and is within the current project root
- Video: Fixed an issue where a specific video was not played when built via command line
- XR: Fixed Play mode crash when continually running Windows MR in editor

Unity 2018.2.4 相關參考資料
Unity 2018.2.4f1

Fixes - ([1059665](https://issuetracker.unity3d.com/product/unity/issues/guid/1059665/)) - Android : Fixed stack overflow when decompressing ASTC textures at ...

https://unity3d.com

Download Archive - Unity

Unity download archive. From this page you can download the previous versions of Unity for both Unity Personal and Pro (if you have a Pro license, enter in your ...

https://unity3d.com

Unity旧版本

Unity 下载存档. 在该页面中,您可以下载Unity Personal个人版和Pro专业版以前的版本(如果您有一个Pro专业版许可证,安装后出现提示时,请输入您的密钥)。

https://unity3d.com

What's new in Unity 2018.2.4f1 - Unity

Fixes - ([1059665](https://issuetracker.unity3d.com/product/unity/issues/guid/1059665/)) - Android : Fixed stack overflow when decompressing ASTC textures at ...

https://unity3d.com